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50px-WriterWolfMedallion.png This fan-fiction article, Jag Laittatrson, was written by Adalwulf of Aedirn. Please do not edit this fiction without the writer's permission.

Jag Laittatrson ( Real name:  Jag an Brokvar), "The Lost Son of Clan Brokvar", or simply Jag, was a relatively young Witcher of the Northern realms, known School of the Bear adept rank Witcher. He was an active Witcher before and following the Second Conjunction of Spheres.


Early life (1221-1226)

Raised on Spikerogg for the first 2 years of his life as a baby born into Clan Brokvar, like most children who became a Witcher he was received as a child of surprise.

In exchange for purging a clan necropolis of a pair of alghouls, the witcher Razan of Cintra cited the Law of Surprise, not expecting to claim much. He was surprised when the first thing to be greeted by the man's son when he returned, the man honored his deal and three years later handed over his middle son Jag an Brokvar, Razan returned to Haern Caduch to enroll the boy in the Witcher conversion process and training.

Training in Haern Caduch (1226-1236)

His training over the next 10 years at Haern Caduch occurred normally, just like any other Witcher.

During his training Jag made a friend, with a trainee who would be known as Sustor of RedaniaJag and Sustor promised to have each other's backs in the future on the path.

Jag also was injured on the Pendulum, Jag fell from the posts and broke several bones on the rocks below. Jag healed, but was a little stiffer than before.


The age at which Jag underwent mutations was 7.

Jag, was not subjected to extra experiments during his initial trials. He was marked as having passing mutations, and was allowed to proceed in his conversion.


Jag survived all the trials. Although in the most dangerous trials, he needed a longer recovery time than the others.

The Choice

Jag was subjected to the Choice, eating the herbs and mushrooms alongside his training, his reaction to the experience was noted as being within the norm of expectations.

Trial of the Grasses

Jag had some normal memories to aid him when taking the seven days of The Trial of the Grasses. 

Trial of the Dreams

After the Trial of the Grasses, he underwent the Trial of the Dreams to mutate his eyes. He showed no issue with the procedure and developed the characteristic amber cat eyes attributed to the witcher sub-race.

Trial of the Mountains


Trial of the Forest Eyes and the Circle of Elements


Trial of the Stone Wall


Graduation (1236)

March 1236. Jag graduated with full honors. Thus he officially became a witcher of the School of the Bear. And in that same month, he would leave the school along with his other fellow graduates to start his first year on The Path.

A Noble owes Jag a favor (1240)

Jag helped a Kaedweni noble in exchange for a favor.

Jag befriends a bounty hunter (1251)

A male bounty hunter Jag hired becomes his acquaintance.

Jag saves a childhood friend from an Alghoul (1263)

Jag saved a male childhood friend from an Alghoul, he considers him an acquaintance.

Jag hunts a Golem (1270)

A Golem has taken up residence in a building, it was a surprisingly easy fight.


  • TBA


  • Razan of Cintra (Foster father and mentor in the witchering trade) [Witcher]
  • Sustor of Redania (Foster brother and best friend among the School of the Bear Witchers) [Witcher]

Known Enemies

  • TBA


  • Members of Clan Brokvar (Biological)


  • TBA

Personality and traits


Religious Beliefs

  • TBA


  • Swordsmanship: Like most Bears, Jag was trained in both swordsmanship and axemanship.
  • Expert Hand to Hand Combatant: Like other Witchers, Jag learned to protect himself without his swords, able to defeat multiple armed opponents while being unarmed. His enhanced strength and knowledge of both humanoid and monster anatomy allows Jag a better chance unarmed than most people able to shatter humanoid bones and use monstrous momentum against large monsters to throw them to the ground.
  • Crossbowmanship: While it wasn't a weapon he was originally trained in, Jag adapted to the use of crossbows to hunt monsters. He used his enhanced senses to make highly accurate shots like at a distance or in pitch darkness.
  • Witcher mutations:
    • Sterility: A common condition resulting from the Witcher conversion process
    • Cat-like eyes that grant very acute nightvision - Witchers can constrict their pupils to see in blinding light or open them to see in near pitch darkness. This nightvision can be further enhanced with the cat potion, but in general, it is good enough by itself to not require further enhancement. Their entire sensory system is overall enhanced, allowing them to identify the species of animal from the scent of their blood, and detect nearby beings even when out of sight.
    • Tremendous resistance to disease (which functions in most cases as complete immunity) and a boosted immune system, allowing them to consume large quantities of potions that could prove easily deadly if consumed even in small amounts by a normal man.
    • Exceptionally enhanced strength, speed, reflexes, and endurance, far beyond any normal or well-trained human, that allows them to swiftly end fights with minimal effort, and perform physical feats non-witchers couldn't hope to match. A Witcher's physical skills alone are sufficient to defeat most monsters single-handedly if combined with extensive training and proper weaponry, whereas regular men could only hope to accomplish this in large groups. Witchers have also been shown to shrug off hits that would normally render normal men unconscious. Additionally, they have been known to survive the strikes of powerful monsters such as giants, or other beings possessing herculean strength, that would otherwise kill others with a single blow. Its generally thought a Witcher is 10x stronger than a normal man.
    • Having the ability to perform simple yet incredibly versatile combat magic in the form of signs. They also develop a sixth sense that allows them to "feel" things around them, be it items of importance or people's immediate intentions. This explains their uncanny ability to track and hunt people and monsters.
    • Accelerated healing granting quick recovery from injuries. While not instant healing a witcher's healing time is highly unusual taking a fraction of the time to heal as well as surviving more deadly wounds possible. For example when slashed in the neck by a Striga's talons the famed witcher Geralt of Rivia it only took him a few days to heal before he was back on The Path.
    • Incredibly long lifespan and prolonged youth. While each witcher is different a witcher's known life expectancy is varied as they usually died in battle, it might be possible that witcher's are semi-immortal like mages.


  • Witcher's Bear Medallion: Jag's witcher medallion.
  • Hand crossbow: A small 'pistol' style crossbow that can be fired one-handed and easily reloaded. A similar model was used by School of the Crane witchers during their first years in the Western Continent.
  • Berzerker's Axe: A two-meter meteorite steel axe with a huge bearded head, etched with Elder Speech runes reading, 'To die without honor, is to never have lived.' on the opposite axe heads respectively. Jag's axe has a bear head built into the pommel. This weapon serves as Jag's main way of dealing with humans and other non-monsters.
  • Witcher Silver Sword: The starter silver sword given to a witcher when they graduate, most witchers end up replacing this for a better sword or for a school based blade.
  • Bolt quiver: A quiver of crossbow bolts of various types that Jag uses to hunt monsters and the occasional human.
  • Bomb pouch: A pouch which Jag keeps his supply of bombs in.

The Witcher TRPG Stats

Stats: TBA

Abilities: TBA

Skills: TBA