The Witcher Fanon Wikia
Einar of poviss edit warning.png

You can call me whatever you want - he replied after a moment - a mutant, a misfit, a stray, but not a human...
―Einar to the Scoia'tael commandos who captured him

Einar of Poviss, known as the Raven of the North or Archgrìffean (from Es. Archgriffin) - was a enigmatic witcher of the School of the Griffin, recognized by the Supreme Council of Sorcerers as the greatest demonologist and exorcist of his time. Outstanding writer and author of several books which he published under false names and surnames.

Active during the 13th century.



He is a surprise child promised to the witcher Coën of Poviss by his father for saving him from the Griffin. Born on Midinváerne in 1216, he is the son of the Dana Meadbh - the ancient goddess of nature, and Dagorad - the seventh king of Cintra .

Not long after his birth, Einar's mother disappeared, melting into thin air and leaving him in the care of his father.

When he turned 10, he was taken ( against his father's wishes ) by Coën to Kaer Seren, the Witcher school. Before this happened, however, his father gave him a ring, resembling a raven, which surrounds his finger with its wings. She told him it was a symbol of his family, ten-year-old Einar accepted the gift, and then set off with Coën to Kaer Seren.

Training for The Witcher

Einar, under the guidance of Mentors of the Griffin School, trained as a witcher. He had a companion and friend to Ealdred during his training. As one of the few adepts, he liked to spend time in the castle library, he loved literature, so he read everything from manuscripts, grimoires, to books. (Some witchers joked that he was growing a second Keldar).

He did not irritate or infuriate Keldar, he personally regarded it as immature behavior, moreover, he always answered his questions ( mainly because of the respect he had for him ) and listened with curiosity to his lectures. With time, he became the target of ridicule by other adepts, humiliated and oppressed by them. (the only one who didn't do that was Ealdreda)

Einar, on the other hand, did not do anything about their behavior, nor did he try to report it, he knew at such a young age what would happen if there were reports on them.

Instead, inspired by Keldar's lectures and the writings he read in the castle library, he began to believe in the witcher's calling, and in his heart he also felt that it was his destiny, "To defend those who cannot defend themselves", therefore he began to apply to training .

He began to spend more time on pendulums (astonishing both adepts and preceptors with his stamina), and devoted the rest of his free time to honing sign-casting skills and training his will power.

He also spent more time with Keldar, he was fascinated by his knowledge, he talked to him about it was related to his future profession, he also shared his love for fiction and science, which in turn led to the fact that over time the old witcher began to treat him like a son.

It did not take long for the effects of his additional training to appear, he began to excel in speed, endurance, magic ability and knowledge.

Erland of Larvik - Grandmaster of the Griffin School did not miss his efforts and faith in the witcher's calling. He decided to teach it as a Supirre award, a little-known Viennese sign allowing for a short-term sharpening of auditory perception. Einar eagerly trained with him, and with remarkable inborn ease he mastered the mark to perfection on the very first day of training. The grandmaster, surprised by his quick method of acquiring the skills, decided to teach him a modified version of the sign allowing for echolocation under the guise of further learning. Einar mastered a more advanced version faster than the basic one, while confirming Erland's assumptions, the boy had a powerful magic gift, they were not the source but someone related to it.

Witcher Trials

The Choice

The Choice - the first trial out of three witcher trials, consisting in hard, murderous training, combined with a proper diet, Einar went well

Trials of the Grasses

Einar barely survived the second Witcher trial, his body put up an unprecedented resistance, and in addition, his heart was stopped for 90 seconds. During this time, Einar crossed the boundaries of life and death, his spirit was in the afterlife and also on other coexistent planes. Personally, he felt as if he had been dead for decades, luckily he was rescued by a resident wizard from Kaer Seren who watched over him during the trial. In turn, Einar himself believed that he survived only thanks to the thread of destiny that he shared with Coën, he argued quite strongly that it was this mysterious force that prevented him from leaving the world of the living.

The Clinical Death that Einar went through was a direct test of deepening his already so extraordinary magical abilities, since then he became a medium, he was able to sense the presence of ghosts and beings from other dimensions and even conduct a dialogue with them.


The last trial of the three witcher trials - eye mutation, bone marrow mutation, hormonal changes and virus infection - Einar went through remarkably well, unlike the Trial of the Grasses. It should be noted that his eye mutation was extremely gentle to him, which aroused the unusual intrigue of the wizard-resident of Kaer Seren.

Trial of the Mountains

I will tell you a story of a young witcher who, through his recklessness, led to the killing of an innocent person...
―Einar to the little boy from Rakverelin

After the Trials of the Grass, fifteen-year-old Einar began to be haunted by both dreaming and waking visions of his past. Grandmaster - Erland of Larvik (despite the objections of Keldar and Coën) decided to subject him to the Trial of the Mountains to see if he was fully mutant. He was teleported into a small valley of the Dragon Mountains, equipped only with a steel sword and a light studded jacket.

As it turned out, the valley was inhabited by female Archgriffin, and Einar, wanting to prove his worth to Erland, decided to hunt him down. After preparing the bait and himself, Einar confronted the monster. The fight itself was long and demanding, but at the right moment Einar used the moments of Archgriffin's charge when it knocked into the air above him and lashed out, cutting her belly and ripping out her insides. When Einar turned around, he found not the monster's carcass, but a woman, a cursed woman turned into a monster. The young witcher, broken by his deed, buried her.

Fall of Kaer Seren

We will go into oblivion like the creatures we have killed from the very beginning. And rather, nothing is going to change that anymore...
―Einar to Keldar and Coën

After 30 days, the portal reopened and Einar reappeared with a sword in his hand, a powerful scar on his face as well as the one on his soul and conscience.

As it turned out, during the Mountain Trial in which the Einar was carried out, the Kaer Seren was attacked. A group of wizards who were refused entry to the Griffin School stronghold caused an avalanche that killed almost all of its inhabitants, of the Witcher elders only Keldar survived. On the other hand, Ealdred survived, who was with two other adepts in the forest for tracking training at a safe distance from Kaer Seren.

After this incident, Einar, Ealdred, and two other adepts were trained exclusively by Keldar and a few witchers returning to wintering. This fact caused Einar to further develop his parental relationship with Keldar.

He trained in the Griffin stronghold until 1236, where he learned how to wield the sword and signs. He passed all the trials, after which he set off to become a paid monster killer.

Witcher's Path

It's hard work, not for everyone ... but never boring.
―Einar about his profession

In 1237 a young witcher traveled to a small principality in the north called Malleore. After spending the night in one of the taverns by the forgotten village, Einara began to have nightmares and visions at the same time. Something was summoning him to the forest to the north that ended as far as the Dragon Mountains. The young Witcher entered a deep trance during meditation and faced this creature. Contact broke off almost immediately, yet Einar managed to sense the creature's approximate location. Unfortunately, no one wanted to talk to the witcher, they would pull the language of a few local residents, who, unfortunately, were not eager to talk. Fortunately, an old lady lived in the poor village, who was the only one who wanted to answer the witcher's questions, revealed to him that a monster had lived in the forest from time immemorial and about 49 years ago a another witcher was hired to kill a monster but did not return.

Despite this, Einar, on his own initiative and with his own purse, decided to pay for his services. First, he was curious and what this creature is very much.

Therefore, he underwent a deep state of meditation in order to establish a magical tower with this being. We did it, and even without entering the forest, he managed to classify the creature as an extremely unique and dangerous demon-insectoid named "Ruehin".

The young witcher prepared for this clash, he brewed appropriate potions, prepared oils and firecrackers and won the duel with a half demonic, half insectoid creature but it was not without wounds and scars

In addition, after defeating the demon and touching its body, he experienced a vision of its rebirth. After a short investigation, Einar found out that the demon had already been defeated, but he knew the art of marking, filling the tree in the forest with his life essence. To the attention of the young witcher, the skill was very similar to that used by Ancient Leshy. Thanks to this, he became immortal, it was not possible to kill him, only to deprive him of his physical form and not to destroy the spirit.

In the end, after many adventures, the young witcher managed to find this particular tree and burned it with the Igni sign. As the tree turned to ash, Einar sensed how the demon's spirit was destroyed, once and for all, and all spirit of people, elves, dwarves that died at his hands and were trapped in this forest by magic finally found peace.


I was made to kill, not love...
―Einar to Luizy Vanis

He was characterized by restraint, prudence, distrust and perceptiveness.

Widely regarded as one of the most intelligent witchers in the history of the Griffin School, Einar was a loner, walking his own paths. He was characterized by a calm and composed attitude. He did not act spontaneously and did not express words under the influence of emotions. Personally, he prefers to listen rather than speak. He felt discomfort when he was in the spotlight, so he kept to the sidelines, at the same time watching everything and everyone thoroughly.

He preferred interesting conversations and avoided sterile discussions. He was a great listener, establishing deep, though extremely few, relationships throughout his life, and he chose his friends wisely. He was able to do a lot for his relatives. He preferred to perform the entrusted tasks alone, showing great creativity, concentration and the ability to make an in-depth analysis.

He approached many things without emotions or prejudices, in his actions he was guided by common sense, which is why he seemed to be a typical witcher, an emotionless mutant, and in fact he was a person of great sensitivity who can show compassion towards both rational creatures and and nature.

Einar was distinguished not only by his sensitive heart, but also by his spirituality and a deeper perception of the world, including the intangible. Moreover, he often explained to himself other people: their behavior, decisions and emotions (he was a philosopher by nature). This is why he was able to see the world from their perspective and take over their thinking. He could not see the world and the creatures living in it in black or white - he could see all shades of gray.

However, he was not without flaws, he was sometimes secretive or distrustful. In extremely crisis or sad situations, he happened to be quite often insensitive, not always, but still. He preferred people to see him as a godless mutant, a witcher out of his emotions. Only people really close to him knew about his sensitive heart, he just tried to seem professional. And quite often he did it, to the point of exaggeration.

He felt no aversion to his profession or regret for subjecting it to mutations, he worked to improve the methods of his work, he also liked the uncomplicated lifestyle based on taking consecutive orders and avoiding politics.

He respected Keldar as a mentor and was also friends with the other Griffins. Despite his young age, he was highly respected (comparable to Keldar).

He was known for believing in the forces of destiny and respecting them to such an extent that there was a saying of his authorship among witchers long after his death: ,, Don't play with destiny, otherwise it will play with you "

Among his relatives, he had the status of both decent and mysterious.

Gwent: The Witcher Card Game

Scroll 1 : It may be argued that being born the illegitimate but beloved son of one of the kings of the North is a good start in life. Well… with Einar it was different

Scroll 2 : You see ... the destiny of a young (later) world-renowned expert in demonology and exorcism was not to become a king or a wizard. As it was intended for his father. No, no, no ... he was destined to be someone who would not even cross his mind ... a witcher.

Scroll 3 : It is said that there is no escape from destiny and that, unfortunately or fortunately, is true. Einar's father - Dagorad, king of Cintra - when he realized what fate he had brought on his only son, for the walking token of love between him and Einar's mother, tried his best to save him. Before the murderous training and the possible death in forget through the world of strongholds, because Einar's father was not a fool, he knew what it meant to become a witcher ...

Scroll 4 : Young Einar, despite his father's efforts, was picked up by the witcher under the law of surprise and taken to Kaer Seren, a witcher's stronghold located at the junction of a Great Sea with a branch of the Dragon Mountains, where he also began training. He was doing quite well, although he was not the fastest or the strongest adepts, none could boast of such high intelligence as he was. He learned quickly, be it about monsters or magic or the world around him. You see, Einar was interested in the world, both the material and the other. He has always been interested in the immaterial aspect, other dimensions, planes, or even the underworld….

Scroll 5 : In time he noticed that he was interested in them for a reason, that it was not just curiosity or a hunger for knowledge, he realized that he had abilities that the most powerful wizards would envy. He could see and hear things happening in his dimension as well as in others, while at the same time these things went unnoticed by others. It started innocently, at first with whispers or noticing shadows wandering across the stronghold. Later it only started to intensify ... until one day, during a dinner in the stronghold eaten on Midinváerne - a magical night that starts winter - Einar fell into a trance, and in a rather ... spectacular way he began to proclaim the Prophecy of Ithlinne - according to which it will come the Time of White Cold and White Light, the Time of Madness and Contempt...


Einar was a tall witcher with a slender, agile figure, he fought so deftly that it looked as if he was dancing. He was characterized by an inhumanly pale face (due to the mutation) which also had a large scar, a mark of three claws running from the center of his forehead through his left eye to the bottom of his cheeks. He had shoulder-length long dark hair that he usually tied in a ponytail.

Skills and Abilities :


Yennefer was right ... you are actually devilishly intelligent
―Geralt of Rivia about Einar.

- Intellect at a Genius Level : Famous for his superhuman observational and deductive skills, the Witcher were very quick-witted and cunning. He had over an extraordinarily high knowledge of law, philosophy, herbalism, magic and psychology.

  • Occult knowledge: Einar had a fairly large (even for a witcher) occult knowledge. He knew many rituals, including simple but powerful runes or spells that allowed him to remove curses or summon spirits and beings (including demons) from other dimensions or planes.
    • Demonological knowledge: during his lifetime, the witcher had a immeasurable knowledge of demonology, and for this reason he was considered an outstanding, if not the most outstanding, expert in demonology of his time. This state of affairs was caused by the already unusual origin of Einar and his ability to see what is immaterial and at the same time unattainable for others. Due to this predisposition, a knowledgeable witcher, already in his youth, he observed immaterial plans, carefully documenting and analyzing the beings inhabited by them. Thanks to his abilities, he sometimes entered into a dialogue with them (surprisingly, some beings showed an interest in Einar and his legendary origin, which definitely made it easier for the witcher to establish an intercourse between him and being). As a result, as one of the few (who can be counted on the fingers of one hand), he noticed the real differences between them, in the level of their power, intelligence and the approach to the creatures of the material planes (humans, elves, dwarves, etc.).
  • Knowledge of the law : Einar was quite knowledgeable about the laws of the Northern Kingdoms and the Nilfgaardian Empire. It is true that his level of knowledge in this field could not match that of lawyers, but nevertheless he knew law well enough that he was able to defend himself against legal accusations.
  • Philosophical knowledge : Witcher, despite his efforts to lead a simple lifestyle, had quite a lot of knowledge about philosophy. Thus, he strived to get to know the comprehensive understanding of the world around him.
  • Herbal knowledge : Einar had quite a lot of knowledge about herbalism, even though he himself was too uninterested in alchemy
  • Fraud expert / manipulator and psychological knowledge : Einar was very effective at coming up with plausible lies to deceive or manipulate his interlocutors. This was due to his spectacular observational and deductive abilities, and therefore knew body language very well. Maybe he couldn't look into the deepest recesses of mind with the help of telepathy like his mother, but he knew people quite well.


Due to his semi-divine origin, Einar displayed powerful magical abilities, and these were :

  • Telepathy - Einar had very little power of telepathy, unlike his mother - Eternal One - who also could look into the deepest recesses of a person's mind to find out what a person was like, he could only conduct a telepathic dialogue with someone. Nothing less, nothing more.
  • Zoolingualism (limited) - the ability that allows Einar to hear the speech of animals, and to talk to only Ravens (no matter what subspecies they are - at the present state of knowledge there were 10 of them)
  • Polyglotism : Einar has an inborn talent for understanding written and spoken languages ​​that he has never heard or read about before. This state of affairs was due to the fact that he was the son of Dana Meadbh - goddess of nature, known for his love for all living beings, be it an animal or a plant. For this reason, there were no language barriers for her, she knew every dialogue and every word meaning in every continent's language. Einar himself inherited this ability from her, and for this reason he also knew:
    • Ofirian language - the native language of Ofirians.
    • Zerrikanian language (dialect) - the native language of the Zerrikans.
    • Gnomes Language - The mother tongue of the gnomes, the oldest of the older languages.
    • Dwarven Tongue - Dwarves' Mother Tongue, Elder Tongue, Second, Cont. old age.
    • Older speech (and its variants):
      • Classic, clean - used by the elves
      • Dryad Speech - Used in Brokilon, possibly also used by sirens.
      • Nilfgaardian dialect - Spoken in Nilfgaard and the provinces.
      • Skellige Isles lingo - used by the islanders.
      • Ellylon - Used by the elves of Aen Elle.
    • Vampire language - the language of vampires belonging to the Gharasham tribe, as well as its variations to other tribes:
      • Ammurun tribe language
      • Tdet tribe language
  • Polymorphism - a rare magic talent that was revealed on Einar's fifteenth birthday, allowing him to turn only into a Raven. It should be noted that a person who was born with the appropriate predispositions to wield this talent had to spend at least a few years training in order to master the art of subordinating the matter of one's own body to the absolute will of the mind. On the other hand, it was the other way around with Einar, in dizzying dullness, without any additional studies, in an intuitive way, he assumed his raven form.
  • Longevity - Einar, due to being a witcher, was long-lived and did not lose his physical fitness. It should be noted that the Raven of the North, due to its quite unique origin, was particularly resistant to aging, and mutations only exacerbated this. ( in 1362, when he was 162 years old, he looked almost 40 years old )
  • Clairvoyance - the ability that enables Einar to perceive people, phenomena, and objects in time and space in an extrasensory way. Over time, the witcher developed additional variants of his ability:
    • Precognition - one of the branches of clairvoyance that allows Einar to have visions of present and very future events (only during sleep).
      • Psychometry - visions of distant events (past or future) in which a person participated, through direct contact with a given person or an object belonging to him.
    • Cryptoscopy - the ability to read obscured objects and hidden writing.
    • Auroscopy - an enigmatic ability that allows Einar to see the so-called an aura, from which he could infer about the health, mood, and even the impending death of a person. The skill itself was not limited to humans and nonhumans (dwarves, elves, halves, etc.), it also works on animals.

After Einar's clinical death, some of his powers became powerful and evolved under a more mystical account :

Who you are ... ?
―Einar hearing the voice of being from another plane of existence.

- Spiritual Clairvoyance - after Einar's momentary death, his powers of clairvoyance developed to a great extent, thus allowing him to talk to spirits and beings from other dimensions ( including demons ). Over time, his power evolved even more, affecting his senses of touch, sight and even smell. Before completing training in Kaer Seren, he obtained access to a number of skills, and they were :

  • Strong will of mind - the witcher, due to his semi-divine origin, had a much stronger will of mind, which allowed him to talk safely with powerful beings and demons. People, elves, dwarves, halflings or gnomes did not have such a strong mind and after trying to contact even the weakest being, they fell into madness. A perfect example of how vulnerable the above-mentioned races are is the Batolomeo Dares, after trying to contact an entity from another plane of existence, was locked in a asylum for the insane.
  • The ability of Spatial Awareness - the ability that allows him to extrasensory awareness and subconsciousness of the surrounding environment. Thanks to this, Einar was able to sense ghosts, beings and demons which were in its vicinity.
    • Seeing the True Nature of Things - after Einar's clinical death, he acquired the ability to see essence and things as they are. Thanks to this ability, the witcher was able, for example, with his eyesight to penetrate the human body and see a spirit, being or a demon that possessed him.
  • Being Communication - ability that allows Einar to talk to the spirits of the dead, beings from other dimensions ( beings ), and demons. As far as these have expressed a desire to talk to him.
  • Extra-visual Auroscopy - the ability of auroscopy that developed after Einar's clinical death to allow him to sense emotions of spirits (for unknown reasons, Einar could not use it on being and demons)

    Due to his ability to see the true nature of things, Einar was able to some extent to see the true face of Gaunter o'Dimm.

From being a descendant of Lara Dorren, Einar inherited the Elder Blood gene. The witcher was only a carrier of the gene and could not use it. Until the Witcher mutations that were carried out on him in 1229, the elder blood in him became partially active and gave him access to interesting abilities:

  • Seeing the Thread of Destiny - enigmatic and, at the same time, legendary ability that allows Einar to see the bonds of destiny connecting certain people, e.g. during the first meeting with Lambert, Eskel, Geralt of Rivia and Ciri, he sensed that Lambert and Ciri the are Surprise Children, and he saw the mighty towers of destiny connecting Geralt with Ciri and the much weaker but still strong towers of Eskel with his horse Scorpion.
  • Interdimensional Consciousness - the ability that allows Einar to sense phenomena occurring in space-time that are not noticed by others, he described it as ,, Hearing the noise of passing time and creaking twisted space. Thanks to this ability, Einar was able to sense people who traveled between dimensions and time. For example, during the first meeting with Ciri, he sensed that she was a carrier of the Elder Blood gene, like him, but he sensed that she had better control over him than he did.


  • He was the only male lecturer in the history of the entire Academy of Aretuza.
    • During his lecture in Aretuza, he entered into a deeper relationship with the rectoress of this academy - Leticia Charbonneau - only sorceress for whom he felt this kind of affection.
  • Despite the destruction of Kaer Seren and the death of many witchers (and thus the collapse of the School of the Griffin), Keldar decided that tradition must be followed, a tradition which dictated that during the last attempt before entering the trail, each student was given a choice. It was necessary to track a griffin in the mountains and steal its eggs from its nest or recite the book of Liber Tenebranum from memory. To the surprise of all wintering witchers ( including Keldar ) and adepts, Einar chose the second option and met his challenge. In the history of the School of the Griffin, he was the only one to do so, in fact after its collapse.
  • He was in possession of three witcher medallions, two of the Griffin School and one Cat.
  • Contrary to rumors, he did not hunt dragons and intelligent creatures.
  • He had a culinary talent, all the witchers wintering in Kaer Seren rejoiced when he was the one on duty in the kitchen.
  • His medallions were made according to his idea, especially for orders, allowing, among others, to remove illusions.
  • He was faithful to the witcher's ideology of neutrality, he rarely meddled with other people's affairs.
  • His name is so old that its meaning has been forgotten, but in his opinion in another world it meant "Lonely Warrior" or "One who fights alone"